//
//  GLViewController.h
//  ___PROJECTNAME___
//
//  Created by ___FULLUSERNAME___ on ___DATE___.
//  Copyright ___ORGANIZATIONNAME___ ___YEAR___. All rights reserved.
//


#import <UIKit/UIKit.h>
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>

@class GLView;
@interface GLViewController : UIViewController {
	GLuint  texture[1];      // New for Lesson 06
}
- (void)drawView:(GLView*)view;
- (void)setupView:(GLView*)view;

@end
